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Bi Motor Gamer 19
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BiMotor Gamer 19 - Disc 1.iso
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1999-11-18
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18 November 1999
The following items have been addressed in the Shadow Company version 1.3 patch:
View Controls:
- A new option, "First person mouse control mode" has been added. This options changes the
way that the view is manipulated when the right mouse button is held down. The new controls
are essentially like "First-person shooter" controls (i.e. mouse left-right controls yaw,
mouse up/down controls pitch). Also, if intellimouse support is enabled, the new mode allows
you to use the mouse wheel to raise and lower the view).
12 November 1999
The following items have been addressed in the Shadow Company version 1.2 patch:
AI and Character Motion:
-AI going on alert and ending up half way in ground no longer happens.
-Mercs getting out of a vehicle and ending up half way in ground no longer happens.
-Grenades should no longer blow mercs and enemies into buildings or other invalid locations.
-Mercs and enemies no longer get "stuck" on alert status.
-Mercs no longer double climb ladders.
-Mercs in formation no longer have trouble crossing bridges/walkways.
-Mercs and enemy no longer play dead animation twice.
-Dead enemies no longer get up and run.
-Mercs should no longer drown when entering a boat or firing weapons from a boat.
-Target cursor now changes to red when target is in range AND is in line-of-sight.
-Cursor no longer misarranged when loading a saved game.
Video:
-ATI Rage 128 video cards are now properly recognized as valid 3D devices.
Multiplayer:
-The Client can now control vehicles.
-Vehicles no longer make start/stop sounds repeatedly.